package org.zjx.account;

import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.NoArgsConstructor;
import org.zjx.common.character.Character;

@EqualsAndHashCode(callSuper = true)
@Data
@NoArgsConstructor
public class Role extends Character {
    private int id;
    private String accountId; // 账户Id
    private String serverId;  //服务器Id
    private String name;  //角色名称
    private String playerId; //角色编号
    private String raceName; //种族
    private String sectsName; //门派
    private int level;  //等级
    private int maxVitality; //最大活力
    private int maxPhysical; //最大体力
    private int vitality; //活力
    private int physical; //体力
    private int popularity; //人气
    private String gangName; //帮派名称
    private long gangNumber; //帮派编号
    private int gangValue; //帮派贡献
    private int sectValue; //门派贡献
    private int potential; //潜力
    private int experience; //经验
    private int cash; //现金
    private int fund; //储备金
    private int deposit; //存银
    private int maxPetValue; //身上的宠物栏数量
    private int status;//角色状态 0 冻结 1正常
}
